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	<title>Comments on: Misunderstandings: TencentÂ´s Revenues from Virtual Goods</title>
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	<link>http://www.paidcontentisback.com/2008/12/misunderstandings-tencent%c2%b4s-revenues-from-virtual-goods/</link>
	<description>Social Networks + Virtual Goods = SnipClip</description>
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		<title>By: gaurav</title>
		<link>http://www.paidcontentisback.com/2008/12/misunderstandings-tencent%c2%b4s-revenues-from-virtual-goods/comment-page-1/#comment-900</link>
		<dc:creator>gaurav</dc:creator>
		<pubDate>Sun, 10 May 2009 02:17:40 +0000</pubDate>
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		<description>I think you are right. I have been looking at the same numbers. What tencent calls IVAS (and which generated $700 mill numbers) actually includes premium membership to tencent services (better IM, larger albums, more storage etc.). 

In my opinion it&#039;s a little suspect (though not incorrect) to bucket them under virtual goods. Suspect because by doing this we are calling all payments for online subscriptions which don&#039;t result in physical tangible goods as virtual goods (including premium content subscriptions).</description>
		<content:encoded><![CDATA[<p>I think you are right. I have been looking at the same numbers. What tencent calls IVAS (and which generated $700 mill numbers) actually includes premium membership to tencent services (better IM, larger albums, more storage etc.). </p>
<p>In my opinion it&#8217;s a little suspect (though not incorrect) to bucket them under virtual goods. Suspect because by doing this we are calling all payments for online subscriptions which don&#8217;t result in physical tangible goods as virtual goods (including premium content subscriptions).</p>
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