<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>SnipClip. Paid content is back. &#187; Second Life</title>
	<atom:link href="http://www.paidcontentisback.com/tag/second-life/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.paidcontentisback.com</link>
	<description>Social Networks + Virtual Goods = SnipClip</description>
	<lastBuildDate>Tue, 01 Jun 2010 14:51:55 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Social Networking Wars</title>
		<link>http://www.paidcontentisback.com/2008/04/facebook-is-for-nerds/</link>
		<comments>http://www.paidcontentisback.com/2008/04/facebook-is-for-nerds/#comments</comments>
		<pubDate>Tue, 29 Apr 2008 14:21:28 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[zero degree of separation]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[MySpace]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[social networks]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.paidcontentisback.com/?p=186</guid>
		<description><![CDATA[Watch this:

Via Create Or Die
related postsFebruary 5, 2008 -- If you&#8217;re not networking online &#8230; (0)May 20, 2008 -- &#8220;Facebook Traffic Declines 10% in April&#8221; (0)May 7, 2008 -- Facebook vs. the rest (0)February 24, 2008 -- Es geht bergab &#8211; und anderenorts bergauf (1)February 18, 2008 -- Tag yourself. (1)]]></description>
			<content:encoded><![CDATA[<p>Watch this:</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="400" height="400"><param name="movie" value="http://current.com/e/88913552" /><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><embed src="http://current.com/e/88913552" type="application/x-shockwave-flash"  width="400" height="400" wmode="transparent" allowfullscreen="true" allowscriptaccess="always"/></object></p>
<p>Via <a title="Create Or Die" class="previewlink" href="http://createordie.de/cod/news/Facebook-is-for-Nerds-und-MySpace-is-Stinky-042982.html" target="_blank">Create Or Die</a></p>
<img src="http://www.paidcontentisback.com/?ak_action=api_record_view&id=186&type=feed" alt="" /><h3>related posts</h3><ul class="related_post"><li>February 5, 2008 -- <a href="http://www.paidcontentisback.com/2008/02/if-youre-not-networking-online/" title="If you&#8217;re not networking online &#8230;">If you&#8217;re not networking online &#8230; (0)</a></li><li>May 20, 2008 -- <a href="http://www.paidcontentisback.com/2008/05/facebook-traffic-declines-10-in-april/" title="&#8220;Facebook Traffic Declines 10% in April&#8221;">&#8220;Facebook Traffic Declines 10% in April&#8221; (0)</a></li><li>May 7, 2008 -- <a href="http://www.paidcontentisback.com/2008/05/facebook-vs-the-rest/" title="Facebook vs. the rest">Facebook vs. the rest (0)</a></li><li>February 24, 2008 -- <a href="http://www.paidcontentisback.com/2008/02/es-geht-bergab-und-anderenorts-bergauf/" title="Es geht bergab &#8211; und anderenorts bergauf">Es geht bergab &#8211; und anderenorts bergauf (1)</a></li><li>February 18, 2008 -- <a href="http://www.paidcontentisback.com/2008/02/tag-yourself/" title="Tag yourself.">Tag yourself. (1)</a></li></ul>]]></content:encoded>
			<wfw:commentRss>http://www.paidcontentisback.com/2008/04/facebook-is-for-nerds/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>For our German readers: &#8220;Hauptsache haben&#8221;</title>
		<link>http://www.paidcontentisback.com/2008/03/for-our-german-readers-hauptsache-haben/</link>
		<comments>http://www.paidcontentisback.com/2008/03/for-our-german-readers-hauptsache-haben/#comments</comments>
		<pubDate>Tue, 25 Mar 2008 10:59:04 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[media is social again]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[virtual goods]]></category>
		<category><![CDATA[WhatsMyPlace]]></category>

		<guid isPermaLink="false">http://www.paidcontentisback.com/?p=135</guid>
		<description><![CDATA[My monthly column is online:
 Menschen wollen besitzen. Besitz bedeutet Ansehen. Besitz bedeutet Sicherheit. Besitz bedeutet VerfÃ¼gbarkeit. Es muss nicht der Porsche sein. Manch einem genÃ¼gt bereits ein virtuelles StÃ¼ck Land. Ein Beispiel: Second Life. Hier besitzt man virtuelles Land real. Ein anderes Beispiel: WhatsYourPlace.de. Hier besitzt man reales Land virtuell.
Read on: CREATE OR DIE! [...]]]></description>
			<content:encoded><![CDATA[<p>My monthly column is online:</p>
<blockquote><p> Menschen wollen besitzen. Besitz bedeutet Ansehen. Besitz bedeutet Sicherheit. Besitz bedeutet VerfÃ¼gbarkeit. Es muss nicht der Porsche sein. Manch einem genÃ¼gt bereits ein virtuelles StÃ¼ck Land. Ein Beispiel: Second Life. Hier besitzt man virtuelles Land real. Ein anderes Beispiel: WhatsYourPlace.de. Hier besitzt man reales Land virtuell.</p></blockquote>
<p>Read on: <a class="previewlink" href="http://createordie.de/cod/news/Hauptsache-haben-042252.html">CREATE OR DIE! &gt; Hauptsache haben</a></p>
<img src="http://www.paidcontentisback.com/?ak_action=api_record_view&id=135&type=feed" alt="" /><h3>related posts</h3><ul class="related_post"><li>February 25, 2008 -- <a href="http://www.paidcontentisback.com/2008/02/drm-is-the-solution-not-the-problem/" title="DRM is the solution, not the problem.">DRM is the solution, not the problem. (0)</a></li><li>June 1, 2010 -- <a href="http://www.paidcontentisback.com/2010/06/cash-community-context-content-currency/" title="Cash = Community * Context * Content * Currency">Cash = Community * Context * Content * Currency (0)</a></li><li>March 15, 2010 -- <a href="http://www.paidcontentisback.com/2010/03/kino-de-uses-snipclip-to-engage-its-fanbase-and-broaden-its-reach-on-facebook/" title="Kino.de Uses SnipClip to Engage its Fanbase and Broaden its Reach On Facebook">Kino.de Uses SnipClip to Engage its Fanbase and Broaden its Reach On Facebook (32)</a></li><li>February 15, 2010 -- <a href="http://www.paidcontentisback.com/2010/02/oceans-an-entertaining-yet-educational-fanbook-with-impressive-underwater-pictures/" title="Oceans &#8211; An Entertaining Yet Educational Fanbook With Impressive Underwater Pictures">Oceans &#8211; An Entertaining Yet Educational Fanbook With Impressive Underwater Pictures (1)</a></li><li>February 13, 2010 -- <a href="http://www.paidcontentisback.com/2010/02/facebook-promotes-branded-virtual-goods-what-you-think/" title="Facebook Promotes Branded Virtual Goods. What You Think?">Facebook Promotes Branded Virtual Goods. What You Think? (1)</a></li></ul>]]></content:encoded>
			<wfw:commentRss>http://www.paidcontentisback.com/2008/03/for-our-german-readers-hauptsache-haben/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DRM is the solution, not the problem.</title>
		<link>http://www.paidcontentisback.com/2008/02/drm-is-the-solution-not-the-problem/</link>
		<comments>http://www.paidcontentisback.com/2008/02/drm-is-the-solution-not-the-problem/#comments</comments>
		<pubDate>Mon, 25 Feb 2008 09:00:03 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[it's the customer need]]></category>
		<category><![CDATA[DRM]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[virtual goods]]></category>

		<guid isPermaLink="false">http://www.paidcontentisback.com/?p=57</guid>
		<description><![CDATA[What? Am I crazy? Am I schizophrenic? Did I not said, that DRM is the problem? Yes, it is, because in case of music DRM does not satisfy the needs of the customer but of the producer. It brings no benefit to the consumer. The opposite is true: the buyers are limited in the usage [...]]]></description>
			<content:encoded><![CDATA[<p>What? Am I crazy? Am I <a href="http://www.paidcontentisback.com/?p=41" title="Into the stone age." target="_blank">schizophrenic</a>? Did I not said, that DRM is the problem? Yes, it is, because in case of music DRM does not satisfy the needs of the customer but of the producer. It brings no benefit to the consumer. The opposite is true: the buyers are limited in the usage of their purchases.</p>
<p>In the case of virtual goods, where most goods are produced by the consumer (the <a class="previewlink" href="http://en.wikipedia.org/wiki/Prosumer" title="Wikipedia - Prosumer" target="_blank">prosumer</a>), DRM is a must-have! Users revolt if DRM does not work! Take for example <a class="previewlink" href="http://www.news.com/2100-1043-6135699.html" title="'Second Life' faces threat to its virtual economy" target="_blank">Second Life</a>. The residents demonstrated, because their business was threaten by a simple programm called CopyBot.</p>
<p>So now imagine a world where people can buy music and are allowed to resale it (e.g. in different compilations). In such a (virtual) world people call for DRM! Brave new world ;) Have a good time!</p>
<img src="http://www.paidcontentisback.com/?ak_action=api_record_view&id=57&type=feed" alt="" /><h3>related posts</h3><ul class="related_post"><li>March 25, 2008 -- <a href="http://www.paidcontentisback.com/2008/03/for-our-german-readers-hauptsache-haben/" title="For our German readers: &#8220;Hauptsache haben&#8221;">For our German readers: &#8220;Hauptsache haben&#8221; (0)</a></li><li>February 27, 2008 -- <a href="http://www.paidcontentisback.com/2008/02/death-is-not-so-bad/" title="Death is not so bad.">Death is not so bad. (0)</a></li><li>February 25, 2008 -- <a href="http://www.paidcontentisback.com/2008/02/end-of-music-industry-as-we-know-it/" title="&#8220;End of Music Industry as We Know It&#8221;">&#8220;End of Music Industry as We Know It&#8221; (0)</a></li><li>February 21, 2008 -- <a href="http://www.paidcontentisback.com/2008/02/twist-me/" title="Twist me!">Twist me! (0)</a></li><li>February 13, 2008 -- <a href="http://www.paidcontentisback.com/2008/02/how-big-is-the-cake/" title="How big is the cake?">How big is the cake? (0)</a></li></ul>]]></content:encoded>
			<wfw:commentRss>http://www.paidcontentisback.com/2008/02/drm-is-the-solution-not-the-problem/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The second coming of Second Life</title>
		<link>http://www.paidcontentisback.com/2008/02/the-second-coming-of-second-life/</link>
		<comments>http://www.paidcontentisback.com/2008/02/the-second-coming-of-second-life/#comments</comments>
		<pubDate>Sat, 23 Feb 2008 09:00:27 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[of other spaces]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[virtual worlds]]></category>
		<category><![CDATA[webinale]]></category>

		<guid isPermaLink="false">http://www.paidcontentisback.com/?p=46</guid>
		<description><![CDATA[Yes, the hype over Second Life is over. However, there are a few things we (as web-developers and entrepreneurs) can learn from Second Life and other virtual worlds. Second Life showed us, why people pay for content, why they spend not only money online, but also an huge amount of spare time and what customers [...]]]></description>
			<content:encoded><![CDATA[<p>Yes, the hype over Second Life is over. However, there are a few things we (as web-developers and entrepreneurs) can learn from Second Life and other virtual worlds. Second Life showed us, why people pay for content, why they spend not only money online, but also an huge amount of spare time and what customers really seek for on the Internet.</p>
<p>If you are interested, attend the <a class="previewlink" href="http://webinale.de" title="webinale 08 conference" target="_blank">webinale 08</a> and join my presentation (in German because most attendees are German):</p>
<blockquote><p><a class="previewlink" href="http://it-republik.de/cod/webinale/sessions.php?tid=736#session-1" title="Was wir von Second Life &amp; Co. lernen kÃ¶nnen" target="_blank">Was wir von Second Life &amp; Co. lernen kÃ¶nnen</a></p></blockquote>
<p>Interested in what paid content and the social web have in common? Then contact me: <a href="mailto:szugat@paidcontentisback.com" title="Email to Martin Szugat" target="_blank">szugat@paidcontentisback.com</a>. I love to talk about these topics on your public or internal conference, workshops etc.</p>
<p>Have a good time!</p>
<img src="http://www.paidcontentisback.com/?ak_action=api_record_view&id=46&type=feed" alt="" /><h3>related posts</h3><ul class="related_post"><li>July 9, 2008 -- <a href="http://www.paidcontentisback.com/2008/07/how-virtual-worlds-change-the-web-business/" title="How Virtual Worlds change the Web Business">How Virtual Worlds change the Web Business (0)</a></li><li>February 8, 2008 -- <a href="http://www.paidcontentisback.com/2008/02/start-up-the-day-with-the-startup-day/" title="Start up the day with the Startup-Day">Start up the day with the Startup-Day (0)</a></li><li>July 23, 2009 -- <a href="http://www.paidcontentisback.com/2009/07/snipclip-demonstrates-mobile-qr-code-integration-at-webinale-conference/" title="SnipClip Demonstrates Mobile QR Code Integration At Webinale Conference">SnipClip Demonstrates Mobile QR Code Integration At Webinale Conference (0)</a></li><li>May 27, 2009 -- <a href="http://www.paidcontentisback.com/2009/05/mobile-tagging-at-webinale-09/" title="Mobile Tagging at Webinale 09">Mobile Tagging at Webinale 09 (0)</a></li><li>May 25, 2009 -- <a href="http://www.paidcontentisback.com/2009/05/yeah-we-got-it-its-published/" title="Yeah, We Got It! It&#8217;s Published!">Yeah, We Got It! It&#8217;s Published! (0)</a></li></ul>]]></content:encoded>
			<wfw:commentRss>http://www.paidcontentisback.com/2008/02/the-second-coming-of-second-life/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tag yourself.</title>
		<link>http://www.paidcontentisback.com/2008/02/tag-yourself/</link>
		<comments>http://www.paidcontentisback.com/2008/02/tag-yourself/#comments</comments>
		<pubDate>Mon, 18 Feb 2008 17:15:28 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[zero degree of separation]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[profile]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[self-actualization]]></category>
		<category><![CDATA[social networks]]></category>
		<category><![CDATA[XING]]></category>

		<guid isPermaLink="false">http://www.paidcontentisback.com/?p=40</guid>
		<description><![CDATA[I think social networks are a great thing. I use them (especially XING and Facebook) in my everyday life  &#8211; they are in fact part of my (digital) life. I&#8217;m also a fan of Second Life, because it offers more options to  express myself. I can change my appearance with just a few [...]]]></description>
			<content:encoded><![CDATA[<p>I think social networks are a great thing. I use them (especially XING and Facebook) in my everyday life  &#8211; they are in fact part of my (digital) life. I&#8217;m also a fan of <a title="Second Life" class="previewlink" href="http://secondlife.com/" target="_blank">Second Life</a>, because it offers more options to  express myself. I can change my appearance with just a few clicks and on demand basis and show the world who I am, how I am and what I&#8217;m a fan of. The problem with XING, Facebook &amp; Co.: they are mainly text based. I don&#8217;t feel well described by a few tags like philosophy, technology, society etc. I would need thousands of tags to express myself in the right manner! But no one would read that.</p>
<p>We need other forms of  self-actualization on the Internet. Games are a great thing to do that, but also other non-interactive rich media like songs, movies etc. The industry should not force people to buy these products on CD or DVD and just exhibit them in their living rooms. People live digital! They love to show things online. A picture can say more than thousand words! And a movie more than thousand books!</p>
<p>Live digital and have a good time with your second life!</p>
<img src="http://www.paidcontentisback.com/?ak_action=api_record_view&id=40&type=feed" alt="" /><h3>related posts</h3><ul class="related_post"><li>April 29, 2008 -- <a href="http://www.paidcontentisback.com/2008/04/facebook-is-for-nerds/" title="Social Networking Wars">Social Networking Wars (0)</a></li><li>September 16, 2008 -- <a href="http://www.paidcontentisback.com/2008/09/do-you-like-facebooks-new-design/" title="Do you like Facebooks new design? ">Do you like Facebooks new design?  (0)</a></li><li>July 29, 2008 -- <a href="http://www.paidcontentisback.com/2008/07/oulook-import-on-facebook/" title="Oulook Import on Facebook">Oulook Import on Facebook (0)</a></li><li>July 12, 2008 -- <a href="http://www.paidcontentisback.com/2008/07/updating-status-is-a-difficult-job/" title="Updating status is a difficult job">Updating status is a difficult job (0)</a></li><li>June 18, 2008 -- <a href="http://www.paidcontentisback.com/2008/06/will-selling-goods-be-the-answer-for-social-networks/" title="&#8220;Will Selling Goods be the Answer for Social Networks?&#8221;">&#8220;Will Selling Goods be the Answer for Social Networks?&#8221; (0)</a></li></ul>]]></content:encoded>
			<wfw:commentRss>http://www.paidcontentisback.com/2008/02/tag-yourself/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>
