SnipClip is offering the following job opportunities in Germany:
Internship Web-Design
For our office in Munich, Germany, we search for an intern for web design. Find detailed information (in German) here.
Enterpreneur Internship Business Development
For our offices in Munich, Germany, and San Mateo, USA, we search for an intern for business development. Find detailed information (in German) here.
Working Student Online-Marketing
For our office in Munich, Germany, we search for working student for online marketing. Find detailed information (in German) here.
For information in English, please contact us.
On my search for scientific literature for my diploma thesis I stumbled over a very interesting research about Online Video from PEW / American Life Project.

57 % of the Internet user send video links to others and also 57 % watch online videos with others. Young adults are the most social online video viewers. 73 % have watched with others. Overall three out of four receive a video link.
This encourages us in our belief that consuming digital content is a social interaction.
Goodbye and stay tuned.
Facebook users just wanna have fun – what a surprise:

Via TechCrunch
The Internet as a whole is becoming more and more a social entertainment media:
To make surfing the Web a more social and lighthearted experience, Grace and the company’s other designers are grafting a massively multiplayer online game on top of ordinary Web browsing. Players rack up points as they visit sites, devise themed missions that lead other players through sets of websites, and leave notes for one another–all of it invisible to nonplayers. GameLayers calls its game PMOG, for “passively multiplayer online game,” because “we’re layering games on top of things that are already there,” says CEO and cofounder Justin Hall, known for his pioneering blog, Justin’s Links from the Underground, and for his work as a freelance journalist.
Read the full story: Technology Review: All the Internet’s a Game
Please Microsoft, Sony and Nintendo, get together and establish a common platform for social entertainment applications – we really need it!
Both Microsoft’s Xbox 360 and Sony’s Playstation 3 have well-known aspirations to be the digital entertainment hubs in your living room. This means offering not only video games, but a wide spectrum of entertainment such as movies and television shows. Nintendo has thus far stayed out of that arena to focus on the games, but with news of the BBC’s iPlayer media channel launching today on the Wii in the UK, that appears to be changing.
Read on: Nintendo slowly making the Wii an entertainment hub? » VentureBeat
Next article on CREATE OR DIE about the social network industry is online:
Social Gaming ist der nächste Trend im Internet, konstatierte die Computerwoche und lag dabei fast richtig. Denn nicht nur das Medium Game erlebt in den Social Networks eine Renaissance. Auch Musik und Fernsehen werden zunehmend sozial. Dass Computerspiele dabei eine Vormachtstellung einnehmen, ist nicht verwunderlich. Die Umsätze mit Computerspielen haben schon längst die Einnahmen aus dem Musikgeschäft oder die aus den Kinokassen überholt.
Read on: CREATE OR DIE! > Eine Industrie wird sozial
The German Computerwoche has identified social gaming as the next big thing on the Internet:
Der Boom sozialer Netzwerke im Internet hat nicht nur Auswirkungen auf das Kommunikationsverhalten der Nutzer, sondern auch auf die Branche der Computerspiele. Der nächste Trend heißt “social gaming”.
We don’t think so! Because
- Social gaming is already a big thing.
- Social entertainment will be the next big thing.
Social entertainment includes social gaming, but also movie and music consumption together with the peers from your social networks.Via Spiele in Facebook und Co liegen voll im Trend – Nachrichten – computerwoche.de
Another buzz word, of course ;) Let me first say this: in the pre-home-entertainment-era entertainment always was social. You played board games, together – in Germany board games are called “Gesellschaftsspiele” and the meaning is games for a party; you went together to the theatre; you enjoyed sports together. Then came the radio, the television and the personal computer. People stayed at home and listened, watched or played with their own. Then came the Internet (okey, I’m shortening here a little bit) and some people started playing against each other online, mainly computer games and Poker. Finally, the Wii came and people started to organize wiivents, evenings with their friends to play Wii together. These people were not only gamers, these were normal people, like you, like everybody. The Wii is so popular, because it supports social gaming.
(click here and read more…)